Cinema 4D Studio R14 Incl.Serial



Easy to Use and Easy to Learn, Stable, Fast and State-of-the-Art Technology


There's a reason why these terms are included for each Release - and this tradition continues with Release 14! These are the qualities upon which customers have always been able to count and they continue to guarantee the satisfaction of MAXON customers and CINEMA 4D users.

Animation

 

Accelerate your animation workflow with enhancements to cameras, dynamics and character tools in CINEMA 4D R14. Quickly morph between camera positions and create dynamic camera animations with the Motion Camera system. Gain greater realism and control over dynamics in CINEMA 4D Broadcast and Studio with aerodynamic forces, plastic springs and breaking connectors, as well as enhanced XPresso control over dynamics. Give life to your characters with updated rigs and enhanced capabilities of the Character object. 


Sculpting


Organic modeling is made easy with the fully-integrated Sculpting system in CINEMA 4D Studio Release 14 and BodyPaint 3D. Transform any base mesh into virtual clay, shaping it with tools like Pull, Pinch, Smooth, Knife or Scrape. Advanced symmetry tools allow you to mirror a single stroke along multiple axes, and even radially. Finer details can be added using stamps and stencils, and you can apply masks to limit the sculpting to specific regions. You can even organize your sculpt project in a hierarchical layer system and modify mask and strength options for each layer. Directly texture, animate and render your sculpted mesh, or easily bake it to a low-poly mesh with displacement and normal maps. 

Workflow

 

CNEMA 4D R14 offers amazing enhancements to exchanges with key applications such as Adobe Photoshop, Adobe After Effects and Nuke. You can manipulate 3D objects, lights and textures directly in Adobe Photoshop. New options have been added for exchanging your 3D scene with After Effects. A new seamless connection to NUKE has been added that automatically creates your multi-pass composite, through multi-layer OpenEXR support. 

Interface

 

Work faster and more efficiently with numerous enhancements to the workflow and interface in CINEMA 4D R14. You’ll enjoy the more attractive and responsive 3D view with new object highlighting and outlining, and improved OpenGL shadows. Easily access commands and add tags using the new spotlight-style Commander. New composition helpers have been added to arrange your scene based on grids or golden spirals, and you can easily choose the focal distance with the new camera focus picker. Arabic speakers will especially enjoy the CINEMA 4D interface in their native language, including a specially-designed right-to-left layout mode. 



Cinema 4D R14 Incl.Serial - Windows
Cinema 4D R14 Incl.Serial - Mac



Lynda - Cinema 4D R14 Essentials - ENG - E Book





Unity 3D 3.4 Cracked Version Incl.Crack

Unity 3.4
Allegorithmic Substance Integration

Assign and adjust procedural textures right in the editor or at runtime
Stream huge levels with textures only taking up a few Kb
Bake to normal textures and materials for mobile devices





Editor Improvements for more efficient game development


User-assignable Scene View icons
Modifiable primitive colliders
Per-component gizmo collapsing


Allegorithmic Substance Integration: 

Native support for Allegorithmic procedural Substance materials.
Tweak and change exposed substance parameters right inside of Unity.
Change substance parameters at runtime on PC and Mac.
Gain major file size savings due to the compactness of procedural textures on PC and Mac.Bake substances into regular textures and materials on mobile platforms.


Gizmo and Icon Management: 

Scene View icons for game objects and script assets can now easily be assigned by using the new Icon Selector opened by clicking on the icon in the Inspector.
Rendering of gizmos and icons can now be controlled using the new 'Gizmos' drop-down window found in the toolbar of the Scene View and the Game View.
Toggling of gizmos is linked to the collapsed or expanded state of the corresponding components, making it simple to only see the gizmos you need.
Support for setting a world size to render all icons with makes it simple to only see nearby icons.


Scripting Execution Order

Unity now gives you explicit control over the execution order in your scripts. Awake, OnEnable and Update calls are sorted by execution order. Execution order can be defined on a ‘per script’ basis in an easy-to-understand dialog.


Downloadable content with caching for complete scenes and asset bundles

Caching now works on all platforms. PC/Mac Standalone players and iOS/Android players have access to a 4 GiB dedicated cache for each application. The webplayer has a 50mb shared cache. A larger application-specific WebPlayer cache can be acquired from Unity Technologies. Caching of course greatly improves loading time not only due to the removed download, but also because the cached files are stored already decompressed on disk. Using the caching feature also greatly reduces memory usage since Unity doens't need to keep any additional data in memory. It is strongly recommended that you always use the caching API for large assets.


Windows OS
Mac OSX

Cinema 4D Studio R13 with All Modules Incl.GSG Kits




Maxon has launched Cinema 4D Release 13, the next generation of its 3D motion graphics, visual effects, and animation software. The upgrade is due in September, and features new character tools, integrated stereographic capabilities, streamlined multi-artist collaboration and physical rendering.








As before, Maxon offers four versions of Cinema 4D: Prime, Visualize, Broadcast and Studio. Not all of the new features appear in every release.



Maxon says that creating photorealistic images is easier than ever with the new physical render engine. Based on real camera properties, this additional render engine accurately calculates 3D motion blur, depth of field, and lens distortion based on the focal length, aperture and shutter speed of the camera. Users can efficiently create translucent materials such as milk, skin, and wax with a new subsurface scattering shader included with both the new Physical Render and Cinema 4D’s standard render engines. Users can also now achieve higher quality anti-aliasing using the Mitchell and Gauss algorithms.


The new Shared Image Sampler is designed to save lots of render time by combining sampling for multiple effects such as motion blur, depth of field, area shadows, ambient occlusion, and blurry reflections. Sample options allow users to specify a fixed number of samples, apply an adaptive number of samples based on the geometry and shading complexity, or progressively render each frame within a given number of passes or amount of time.


Stereoscopic capabilities include stereoscopic camera conversion, which lets users convert any camera to a Parallel, On Axis, Off-Axis or Radial Stereoscopic camera. Stereo images can be previewed directly in the 3D editor using Anaglyph, Interlaced, Shutter, or Side-by-Side methods.


Stereo rendering options allow artists to render the merged stereoscopic image or separate images for each individual camera to create a true 3D experience. Users can also review animated stereo renders, adjust parallax, and export renderings as merged or individual stereoscopic files.


The new suite of character animation features are designed to simplify the process of building a rig, eliminating technical hurdles and allowing artists to quickly animate characters of all types. The new Character object includes an auto rigger, which simplifies the process of building a rig and applying it to a character. The CMotion System allows users to create their own or apply preset parametric walk cycles based on cyclic motion. Users can make characters walk along a spline and over terrain, or even manually place footsteps. 








Unity 3D 3.5 Pro Incl.Crack

Unity 3.5

Unity 3.5 is one of our biggest releases to-date. It’s packed full of new features and improvements that we think you are going to love.
Shuriken Particle System
Built-in Pathfinding
Upgraded Occlusion Culling & new LOD
Google Chrome Native Client deployment
Linear Space Lighting and HDR


            Major New Features

Adobe Flash: Final version of 3.5 supports a preview of publishing to Adobe SWF format, otherwise known as Flash Export.
New Particle System - "Shuriken".

Edit, view and playback control in Edit Mode. 
You can manually scrub time to inspect and fine-tune the particle system using the Scene View playback controls.Module-based: Each particle system has several modules that can be enabled to control color, size and movement of particles.Groupable: It is possible to group / compose several particle systems in a hierarchy and their playback will behave as one particle system.

Built-in curve editor for easy curve editing.
Pathfinding and avoidance sub-system added.NavMesh: Path-finding API. Bake navigation mesh with markup areas.NavMeshAgent: Character navigation. Avoidance system.OffmeshLink: used to create arbitrary connections between NavMesh polygons.

Built-in LOD management via LOD Groups.Lightmap baking works for LODed models. The lightmapped objects use a surface transfer algorithm similar to normal map baking.
Asset Cache server.Assets imports are shared between project folders and users. Switching Platform takes minutes instead of hours on large scale projects. Grabbing changes from other team members is almost instant.

Built-in HDR support and adaptive tonemapping.
The 3.5 image effects package comes with adaptive tonemapping, bloom and depth of field image effects that are optimized for HDR.Multithreaded rendering.Most of rendering & driver overhead is put onto another CPU core on multicore systems.You don't have to do anything, it just works!Currently only on PC / Mac / Xbox 360; and not in the web player yet.
Light Probes, which allow for using baked lighting on characters and other dynamic objects.

Directional Lightmaps.
Generic external version control (.meta files) is now available in the free version.
Google Native Client is now supported


                                             Unity 3d 3.5 Pro - PC\MAC
                                               - Included Crack\Serial - 


Nitro PDF Professional Enterprise 8 Incl.Key

Create + Combine


Nitro Pro 8 lets you easily create industry-standard PDF files from almost any file format. And sharing is seamless: any PDF created in Nitro Pro can be opened and viewed on virtually any machine, and will display identically to what you intended it to.
Create PDFs with a single click from Microsoft® Word, Excel®, and PowerPoint® files.
Combine different file formats onto a single PDF, including spreadsheets, images, documents, presentations, etc.
Easily edit documents: Add, delete or rearrange pages, modify page elements such as text and images, and much more.

Edit Text + Images

From simple typos to extensive formatting, Nitro Pro 8 makes it easy to get your PDF files exactly how you want them. Simply click on the document element to be edited and make your changes – directly within the PDF file.
Intuitive editing tools let you revise text, format font face, size, color, etc., add and delete headers, footers and watermarks, and more.
Edit entire paragraphs effortlessly, automatically reflowing text as you type.
Modify images within a PDF: Insert, delete, replace, resize, and crop images, or change properties such as brightness, contrast, resolution and more.

Convert + Export

Featuring 3 conversion modes and advanced extraction tools, Nitro Pro 8 lets you reuse and repurpose PDF-based content with greater accuracy. You can extract text and images from reports, presentations, and more for reuse in any other application.
Convert PDF files back into fully formatted, editable Microsoft® Word files with a range of preset and customizable settings.
Automatically extract tabular PDF data into clean, easy-to-use Microsoft Excel® spreadsheets.
Export PDF pages as image files that retain full integrity, or convert an entire batch of PDF files in one simple step.

Scan + OCR

Instantly turn any hardcopy document into a searchable and editable PDF file with Nitro Pro’s Optical Character Recognition (OCR) technology. Digital documents are easier to search, index, archive, share and distribute. They’re also greener and more cost-effective.
Scan paper documents directly to PDF in one simple step, direct from your imaging hardware.
Transform printed and digital image archives into searchable PDF files.
Convert paper- or image-based text into fully editable digital documents.
Work with multiple language documents with OCR support for English, German, Spanish, French, Italian* and Dutch*.

Sign + Certify

No more wasting time with the print-sign-scan-send routine. Nitro Pro 8 lets you convert forms and documents to PDF, then add encrypted digital signatures — making the entire electronic approval process faster than ever before.
Turn your handwritten signature into a stamp that you can apply to any electronic file with QuickSign™, and even add password protection.
Apply certified, industry-standard digital signatures faster, with reusable one-click Digital Signature Profiles.
Use stamps to indicate document status as Draft, Final, Reviewed, and Approved, or create custom, dynamic stamps.


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